No! I'm still working on both of them.deagol wrote: Ok Sca walked me through it... and I have to say mine seems much easier to me lol... maybe I suck at these less structured puzzles.
Should I post the solution?
Greedy Oppy
Puzzle Solving Exercise Thread
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I wouldn't exactly call it less structured, it's just less conventional but structured in a way that all the hints on how to solve it are in the poem itself. You have to take things literallydeagol wrote:Ok Sca walked me through it... and I have to say mine seems much easier to me lol... maybe I suck at these less structured puzzles.
Should I post the solution?
Greedy Oppy


breetard [bree-tard] Adj. - a person who is stupid, obtuse, or ineffective in some way all while being plastic and having extremely limited depth of personality
Well, in mine the only external knowledge you need is to understand how the vigenere cipher works, so you can work it backwards. And I can't see how you would brute force it.Scalare wrote:I wouldn't exactly call it less structured, it's just less conventional but structured in a way that all the hints on how to solve it are in the poem itself. You have to take things literallydeagol wrote:Ok Sca walked me through it... and I have to say mine seems much easier to me lol... maybe I suck at these less structured puzzles.
Should I post the solution?
Greedy Oppy. And there's no brute forcing through it
I did like yours. It is less conventional, and that's a good thing. I only think it needs some more clear-cut hints that point at the language used. The main problem I had was that the colors could be interpreted in a lot of different ways (even when taking the clues in the poem in consideration). There's too many possible languages (color initials, base6, 3-digit binary, etc.). With the correct interpretaion, all the color information gets ignored, and it just becomes B&W, so to speak (this is in a way a steganographic technique). I would've discarded that as an option on the loss of information alone, obviously a wrong strategy on my part.
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Deagol, can you post a hint for how 2EATISG transforms the string. It can be a number of things, but you can't really verify whether or not it's the correct way without going through the whole thing, but that also brings up possibilities of getting other parts wrong. If you can at least hint at the method used for the string transformation, it would help
[13:09:39] <marlasinger> acid's like a pussy sore, if you keep playing with it it just gets worse.
Sure can!acidfingers wrote:Deagol, can you post a hint for how 2EATISG transforms the string. It can be a number of things, but you can't really verify whether or not it's the correct way without going through the whole thing, but that also brings up possibilities of getting other parts wrong. If you can at least hint at the method used for the string transformation, it would help
Notice the right permutation should get the space in the correct position (as you can see it's been shifted).
Here's an example:
1234567
SHUFFLE
7142563
ESFHFLU
Is that enough?
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While that hint helps in the sense that it confirms my ideas of how to do the scramble... it doesn't tell me what scrambles into what. I mean, obviously the 'G' will go from the 7th position to the 4th, but aside from that... there are no clues as to how the rest of the 2EATISG jumble key is transformed.
[13:09:39] <marlasinger> acid's like a pussy sore, if you keep playing with it it just gets worse.
Solution to deagol's puzzle
deagol wrote:So I was able to intercept this message (no screen cap cause I'm lazy).
First let's list out all the steps and results (spaces replaced with underscores for clarity):From: OpAphid
Videos (12) | Favorites (10) | Friends (1)
Sent: December 07, 2006, 05:42 PM
Subject:Lost key
Message:
Oh Dear... how could you lose the key! Can't you do anything right?
It is critical that you carry out the mission specified in that message with urgency, as time is pressing. But most importantly, these communications require the utmost discretion to avoid alerting our enemies. Thus, now you will have to work harder to decode our orders.
So, here's the deal: I've multi-bagged it. First, I've jumbled the message using the reverse of a certain pattern that you'll have to learn back and forth, and then encoded that with the one word key that you forgot (how can you forget one word, you idiot!) resulting in this:
SEWODGXOZW ISX
Then it's been double-encoded using a second key, this time two very common words (but remove the space when applying it) which is an anagram of the one word key. Finally, I've reversed that result and unjumbled it using the same pattern as before (this time straightways).
SLGLDB SOURIFR
The permutation pattern is precisely the same required to turn the one word key into the two word anagram. Think of this orderly. Considering your limited capabilities I'll even give you a clue to that reordering: 17 c4n b3 r34d 45 2EATISG. Repeat the pattern over the length of the message when you're jumbling or unjumbling.
Hopefully if you've read carefully you'll remember that first key and be able to simply decode the original one I sent. If not, just work through all of this backwards. There's no more time for further communications, so be swift with your work and your contribution will more than compensate for your mistakes. Otherwise you will have failed us, and you will not escape the rewards of your inaction.
Do well, for the sake of us all.
warpylol wrote:
> I've lost the key...<br/>
A: original message
B: jumbled with the reverse of the pattern
C: vigenere ciphered with key #1 = SEWODGXOZW_ISX
D: vigenere ciphered with key #2
E: reversed
F: unjumbled with the forwards pattern = SLGLDB_SOURIFR
Step 1: jumble F to get E
Step 2: reverse E to get D
Step 3: apply a reverse vigenere cipher on D and C to get key #2.
Step 4: unjumble key #2 to get key #1
Step 5: apply a reverse vigenere cipher on C and key #1 to get B
Step 6: unjumble B with the reverse pattern to get A
The tough part was figuring out what the jumble pattern was. Basically, the clue means that 2EATISG is a mixed up pattern, but what is the correct order? What you were supposed to figure out (and the new clue helps) is that all these letters are numbers in leet speak (where letters are sometimes replace with similar looking number). So 2EATISG = 2347156. The correct order is now obvious, 1234567.
jumbling F:So E = LGL_SDBOURRSIFCode: Select all
SLGLDB_SOURIFR 12345671234567 LGL_SDBOURRSIF 23471562347156
reversing it give D = FISRRUOBDS_LGL
Doing a reverse vigenere cipher on D and C (remember to remove the spaces) gives NEWDOORNEWDOO so key #2 = NEWDOOR
unjumbling key #2:So key #1 = ONEWORD (get it, the one word key, it was right in front of us the whole time!)Code: Select all
NEWDOOR 2347156 ONEWORD 1234567
Doing a reverse vigenere cipher on C with ONEWORD gives B = ERSSPPUAMS_MEG
Finally, unjumbling B with the reverse of 2347156 = 6517432:So the answer is Suppress Gemma.Code: Select all
ERSSPPUAMS_MEG 65174326517432 SUPPRESSGEMMA_ 12345671234567
This thread has been quiet for a while, but so has Op, and then I intecepted this message:
Code: Select all
From: OpAphid
Sent: January 02, 2007, 04:59 PM
Subject: HID PANIC
Message:
4920646f6e2774206c696b65206974206f6e652062697421
3d 5b 3a 29 3d 5d 42 7d 38 5d 38 5b 3d 3c
38 3c 3b 44 3a 44 3b 44 3d 5d 38 44 42 5b
3a 5b 3b 44 3a 3c 3b 44 3d 5d 3a 5b 3a 5d
3a 5b 3d 5d 42 5b 3a 44 42 29 42 3c 3d 5d
3a 28 3b 3e 3a 5d 3a 3c 3d 3c 42 3c 38 3c
38 5b 38 44 3a 5b 3a 5d 38 5b 42 44 3d 5d
3b 5d 3a 3c 3a 7d 3a 5d 3b 29 3a 29 3d 3e
42 5b 42 7d 3a 5d 3b 29 38 7d 3a 28 3a 5b
3d 3c 3d 44 3a 5d 38 5d 42 7d 42 7d 3d 7b
3d 7b 3a 3e 3b 29 38 5b 3a 29 3a 3c 38 28
42 3c 3a 5d 3b 3e 3a 44 3d 7b 3b 3e 38 3c
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I got this from translating the body of the e-mail from hex to ascii.
The clue "I don't like it one bit!" may refer to a sad face representing 1. So, translating a happy face to a 0 and a sad face to a 1, I got:
If we tack on 0 as the most significant bit (left-most bit) we get 11 full bytes, which then equal:
Translating Decimal->ASCII:
haha, nice one. 
Oh, and that subject line looked all too familiar. It anagrams into "C IN APHID"
realllllll cute. Interesting note: The clue says "I don't like it one bit!" and the solution is "carrot cake" so this proves that Op hates carrot cake!
Code: Select all
I don't like it one bit!
=[ :) =] B} 8] 8[ =<
8< ;D :D ;D =] 8D B[
:[ ;D :< ;D =] :[ :]
:[ =] B[ :D B) B< =]
:( ;> :] :< =< B< 8<
8[ 8D :[ :] 8[ BD =]
;] :< :} :] ;) :) =>
B[ B} :] ;) 8} :( :[
=< =D :] 8] B} B} ={
={ :> ;) 8[ :) :< 8(
B< :] ;> :D ={ ;> 8<
Code: Select all
1000001
1000001
1010010
1010010
1001111
1010100
0100000
1000011
1000001
1001011
1000101
Code: Select all
67 65 82 82 79 84 32 67 65 75 69
Code: Select all
CARROT CAKE

Oh, and that subject line looked all too familiar. It anagrams into "C IN APHID"
realllllll cute. Interesting note: The clue says "I don't like it one bit!" and the solution is "carrot cake" so this proves that Op hates carrot cake!
[13:09:39] <marlasinger> acid's like a pussy sore, if you keep playing with it it just gets worse.
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I followed you up to the red bolded part.acidfingers wrote:I got this from translating the body of the e-mail from hex to ascii.
The clue "I don't like it one bit!" may refer to a sad face representing 1. So, translating a happy face to a 0 and a sad face to a 1, I got:Code: Select all
I don't like it one bit! =[ :) =] B} 8] 8[ =< 8< ;D :D ;D =] 8D B[ :[ ;D :< ;D =] :[ :] :[ =] B[ :D B) B< =] :( ;> :] :< =< B< 8< 8[ 8D :[ :] 8[ BD =] ;] :< :} :] ;) :) => B[ B} :] ;) 8} :( :[ =< =D :] 8] B} B} ={ ={ :> ;) 8[ :) :< 8( B< :] ;> :D ={ ;> 8<
If we tack on 0 as the most significant bit (left-most bit) we get 11 full bytes, which then equal:Code: Select all
1000001 1000001 1010010 1010010 1001111 1010100 0100000 1000011 1000001 1001011 1000101
[/b][/color]Code: Select all
67 65 82 82 79 84 32 67 65 75 69
Translating Decimal->ASCII:
haha, nice one.Code: Select all
CARROT CAKE
Oh, and that subject line looked all too familiar. It anagrams into "C IN APHID"
realllllll cute. Interesting note: The clue says "I don't like it one bit!" and the solution is "carrot cake" so this proves that Op hates carrot cake!
Do you think you could show me what that part means?
"Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr. Creedy, and ideas are bulletproof."
-- V For Vendetta <3
-- V For Vendetta <3
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Here is one with a twist

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My plays: Random Incoherence
'vote 'mute in '08!
Diane's adopted son
<marlasinger> i'll rape you!
<marlasinger> i mean
<marlasinger> damnit marla be smooth
'vote 'mute in '08!
Diane's adopted son
<marlasinger> i'll rape you!
<marlasinger> i mean
<marlasinger> damnit marla be smooth
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A byte is a series of 8 bits. A bit is a numeric values in binary (meaning it can be either 0 or 1). Usually when you see strings like 0101101 you can guess it's in binary. So lets take the first 7 smiley faces for example:JustAnotherLonelyGirl. wrote:I followed you up to the red bolded part.
Do you think you could show me what that part means?
Code: Select all
=[ :) =] B} 8] 8[ =<
Code: Select all
1000011
I guess it's not actually necessary to put the extra 0 on there, since it doesn't change the values, but it does allow for the byte to be put into a translator tool.
[13:09:39] <marlasinger> acid's like a pussy sore, if you keep playing with it it just gets worse.
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