Page 3 of 6

Posted: Sat Nov 18, 2006 3:00 pm
by khjq
But Op isn't life, Op is a game...

Posted: Sat Nov 18, 2006 3:02 pm
by Danielle
khjq wrote:But Op isn't life, Op is a game...
But don't the best games (and art) imitate life?

Posted: Sat Nov 18, 2006 3:16 pm
by khjq
Anyway the only fun aspects of Op is interacting with other people(which I'm not good at) and going out and retrieving a drop, which maybe only a handful of people that follow Op live in that general area. I know you guys can't be addicted to solving puzzles after puzzles for no reward...right?
Life even has rewards.

Posted: Sat Nov 18, 2006 3:20 pm
by tigerlilylynn
khjq wrote:Anyway the only fun aspects of Op is interacting with other people(which I'm not good at) and going out and retrieving a drop, which maybe only a handful of people that follow Op live in that general area. I know you guys can't be addicted to solving puzzles after puzzles for no reward...right?
Life even has rewards.
Solutions are rewards to these players and since motivation is often unique to individuals it makes a great deal of sense that some of us play, some lurk, some ignore all together, some archive, some vid, some interview chatbots. We all have our ways and none of them are anymore right than the next.

Posted: Sat Nov 18, 2006 3:23 pm
by Danielle
tigerlilylynn wrote:
khjq wrote:Anyway the only fun aspects of Op is interacting with other people(which I'm not good at) and going out and retrieving a drop, which maybe only a handful of people that follow Op live in that general area. I know you guys can't be addicted to solving puzzles after puzzles for no reward...right?
Life even has rewards.
Solutions are rewards to these players and since motivation is often unique to individuals it makes a great deal of sense that some of us play, some lurk, some ignore all together, some archive, some vid, some interview chatbots. We all have our ways and none of them are anymore right than the next.
I live in a totally different country, there is no way i can grab a drop. I love the analysis and people part though.

Some rewards are internal.

Posted: Sat Nov 18, 2006 5:22 pm
by covedweller
khjq wrote:Anyway the only fun aspects of Op is interacting with other people(which I'm not good at) and going out and retrieving a drop, which maybe only a handful of people that follow Op live in that general area. I know you guys can't be addicted to solving puzzles after puzzles for no reward...right?
Life even has rewards.
Actually, Op has had a pretty solid story buildup with character development through these drops, puzzles, etc. In some ways Op isn't as hardcore as some ARGs (stuff happens without having to solve anything). The YT videos still holdup aside from the puzzles and drop clues though. It may not be as "talky" as LG15, but the forward motion of the storytelling is similar.

Posted: Sat Nov 18, 2006 5:24 pm
by covedweller
Also, is there an online escrow service someone can recommend?

I (and many others it seems) are willing to put $$ into it if "iamcool" is to make these bets official. Some are even offering him 3 to 1 odds on the bet.

Let's make this bitch put up some cash or walk away in shame like the troll that he is!

Posted: Sat Nov 18, 2006 5:27 pm
by Danielle
covedweller wrote:Also, is there an online escrow service someone can recommend?

I (and many others it seems) are willing to put $$ into it if "iamcool" is to make these bets official. Some are even offering him 3 to 1 odds on the bet.

Let's make this bitch put up some cash or walk away in shame like the troll that he is!
my thoughts exactly.

Posted: Sat Nov 18, 2006 7:37 pm
by Jengels2002
Danielle wrote:
covedweller wrote:Also, is there an online escrow service someone can recommend?

I (and many others it seems) are willing to put $$ into it if "iamcool" is to make these bets official. Some are even offering him 3 to 1 odds on the bet.

Let's make this bitch put up some cash or walk away in shame like the troll that he is!
my thoughts exactly.
Give the boy a break! We know he is not right...I mean, look at his name...

It anagrams to: I AM LOCO

That more or less sums it up!

Posted: Sat Nov 18, 2006 7:38 pm
by ForeverMourn
Jengels2002 wrote: Give the boy a break! We know he is not right...I mean, look at his name...

It anagrams to: I AM LOCO

That more or less sums it up!
Hahahaha

Posted: Sat Nov 18, 2006 7:52 pm
by Danielle
Jengels2002 wrote: Give the boy a break! We know he is not right...I mean, look at his name...

It anagrams to: I AM LOCO

That more or less sums it up!
Hahah, only in this community do we insult each other with anagrams....

Posted: Sat Nov 18, 2006 7:54 pm
by Ziola
khjq wrote:Anyway the only fun aspects of Op is interacting with other people(which I'm not good at) and going out and retrieving a drop, which maybe only a handful of people that follow Op live in that general area. I know you guys can't be addicted to solving puzzles after puzzles for no reward...right?
Life even has rewards.
Actually, I do enjoy working on these puzzles. Being a mother and working with kids gives me precious little time to myself. Working on these puzzles has really been fun. Its "me" time. I'm nowhere near a drop (clear across the country) and I don't care. Let someone else drive around all night to look in dark and spooky places. I'll sit at home waiting for them in my warm room. :)

I've learned a lot of interesting things working on this and I think that an increase in knowledge really is its own reward. Call me cliche, I don't care.

Posted: Sat Nov 18, 2006 8:10 pm
by covedweller
Actually, that has been the coolest part I think (to elaborate on what Ziola said). I like the puzzles with no right or wrong answer, but the ones that give us things to think about or read up on. The themes do tie into what we've seen so far, and it also lets us experience the story in our own way based on how we interpet it.

It's almost like the opposite of the LG15 approach, which has been to let our minds wander and fill in the blanks for months, and then we get to this point (post-10/12/06) where the story could never live up to what we've created in our minds as to what was really going on.

We've been given the important beats of the OpAphid/Tachyon story, and also some pointers towards things we can think about and research to elaborate on it if we feel like it. But if not, we aren't in the dark or anything (the videos seem to be acknowledging the key points).

The story seems like it is satisfying both lurkers and dedicated fans of the ARG elements so far with this approach.

Posted: Sat Nov 18, 2006 8:23 pm
by Danielle
covedweller wrote:Actually, that has been the coolest part I think (to elaborate on what Ziola said). I like the puzzles with no right or wrong answer, but the ones that give us things to think about or read up on. The themes do tie into what we've seen so far, and it also lets us experience the story in our own way based on how we interpet it.

It's almost like the opposite of the LG15 approach, which has been to let our minds wander and fill in the blanks for months, and then we get to this point (post-10/12/06) where the story could never live up to what we've created in our minds as to what was really going on.

We've been given the important beats of the OpAphid/Tachyon story, and also some pointers towards things we can think about and research to elaborate on it if we feel like it. But if not, we aren't in the dark or anything (the videos seem to be acknowledging the key points).

The story seems like it is satisfying both lurkers and dedicated fans of the ARG elements so far with this approach.

The paraphrased version.
We Love You Oppy.

Posted: Sat Nov 18, 2006 9:12 pm
by ForeverMourn
I LoVe OpPy, ToO!! ^_^

Even if she is a him.